Update 0.4
Tiny World » Devlog
Hey everyone,
Just pushed a new update (v0.4) with some important tweaks and fixes based on how the game was feeling.
Big Change to Upgrade Costs!
I noticed that the game got way too easy once you bought a few yield upgrades. The prices just couldn't keep up and felt a bit silly late-game. I've completely changed how the costs scale!
Building Bug Fixes
Also fixed a couple of annoying bugs with the new buildings from the last update:
- Buildings should no longer spawn on top of trees or rocks.
- You can't accidentally mine the tile out from under a building anymore
- and more, no need of writing down everything.
That's it for this one! It's mostly under-the-hood stuff to make the core game better. As always, I'm trying to get the balance just right.
Let me know what you think of the new difficulty curve in the comments!
Files
TinyWorld.zip Play in browser
3 days ago
Tiny World
A chill idle game about tapping tiles, gathering resources, and unlocking powerful upgrades.
Status | Released |
Author | StarSoftware |
Genre | Simulation |
Tags | 2D, Casual, Clicker, Idle, Minimalist, Pixel Art, Short, Singleplayer, Unity |
More posts
- Quick Patch: Major Bugs Squashed!7 days ago
- v0.3.3 is here! New toys: Buildings & Prestige!14 days ago
- Version 0.3.2 - The Home Sweet Home16 days ago
- Tiny World - Small Balancing & UI Update17 days ago
- Web browser version!18 days ago
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