Tiny World
Hey everyone!
Welcome to Tiny World, a little idle/incremental game I've been passionately building. If you love watching numbers go up and making strategic upgrades, I think you'll feel right at home here.
What's it all about?
The concept is simple: you're dropped into a new world with nothing but a timer and your mouse. Your goal is to tap tiles to gather basic resources like Clay, Wood, and Stone. Use those resources to buy powerful upgrades that make you faster, more efficient, and even unlock new ways to play.
Each round is a race against the clock. When time's up, you head back to the upgrade shop to spend your hard-earned materials and prepare for the next, more profitable run.
Core Features:
- Satisfying Core Loop: A simple, zen-like loop of tapping, gathering, and upgrading. Perfect for playing while listening to a podcast or just relaxing.
- Deep Upgrade System: Dozens of upgrades that meaningfully impact your gameplay, from expanding your map to making your clicks lightning-fast.
- Automation is Key: Why do all the work yourself? Unlock cute little workers who will automatically gather resources for you!
- A Fresh World Every Time: The map regenerates each round, giving you a new layout of resources to tackle.
- Chill Vibes: Featuring a relaxing, lo-fi soundtrack to help you get in the zone.
This project started as a fun architectural challenge, and has grown into something I genuinely enjoy playing during a coffee break. It's still a work in progress, and I have tons of ideas for the future (like a prestige system!).
I'd love to hear what you think! All feedback is welcome in the comments below.
Thanks for checking it out!
Updated | 2 days ago |
Published | 9 days ago |
Status | Released |
Platforms | HTML5 |
Author | StarSoftware |
Genre | Simulation |
Made with | Unity |
Tags | 2D, Casual, Clicker, Idle, Minimalist, Pixel Art, Short, Singleplayer, Unity |
Development log
- v0.3.3 is here! New toys: Buildings & Prestige!3 days ago
- Version 0.3.2 - The Home Sweet Home5 days ago
- Tiny World - Small Balancing & UI Update6 days ago
- Web browser version!7 days ago
Comments
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Ok, so a "Sacrifice" button showed up. No explanation.
I clicked it and everything seemed to reset without any noticable gain or explanation.
I started a new round and everything is black now
:(
EDIT: Reloaded the page, now theres a "Prestige"button. Clicking it just starts a new round? And theres sometimes (?) a prestige menu but I cannot purchase anything since I seem to not have prestige points?
Im sorry for you loss! :(
Its seem like bad bug and also bad user experience! Noted and in next version it will be better. And also stay tunned for new version, there will be new mechanics 🤫
I think you officialy get badge of best player / tester.
<3
Workers are not functional right now I assume?
I have a house but I dont see any worker or change in resources if I just start the round and dont do anything
EDIT: The build first hpuse upgrade does not actually build a house, only after purchasing another "build house" upgrade do workers show up
Exactly, with first upgrade you only unlock the housing. Do you think it will be better just not to have this one upgrade and just right away have house?
The descriprion literally say "builds your first house" so either let it do that or change the description please :D
I assumed the tiny was referring to the world, but no, even the text is tiny
Im aware :(